2 Rook

2.1 Tutorial

Rooks move in straight lines. They are able to move up and down, and side to side on the board for as many squares as you choose, so long as nothing blocks their path. If an opposing piece blocks their way they can take it and occupy its square. Rooks cannot leap over other pieces, except their own king when ‘castling’ The rook is the second strongest piece after the queen. It has a large range and is able to go on to all of the squares on the board.
As a long range piece the rook is particularly strong whenever its possible moves are not limited by pawns. Rooks are particularly hemmed in by their own pawns. Rooks move in straight lines. They are able to move up and down, and side to side on the board for as many squares as you choose. Rooks should be placed on files where there are no pawns so that nothing blocks their path and they aim directly at the enemy camp.

2.2 Exercises

Move directly on the board to input a solution. Either click first on the start square and then on the target square. Or click on the piece, hold on to it, move it tot he target square and let go of it. The button ‘Left arrow’ takes back the move.
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If the rook moves so as to attack the king, i.e. it could take it on the next move, that is called giving check. In rook endings annoying checks from the side are a good defensive method.

In the ending with king and rook the black king is checkmated on the edge of the board. Try it out:

One of your tasks is to activate your rooks successfully. Rooks should be placed on open files. Rooks are extremely strong on the sevenht rank. Be careful if you have a weak back rank!